VRED Professional

Create high-end visualisations and virtual prototypes.

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£11,035 (Ex VAT)

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UV Unwrapper Module
The new UV Wrapper module enables users to unwrap, cut, and sew meshes directly inside VRED for better control over the texturing of materials.

Import Alias Layer Structure
Wire files from Alias industrial design software are now imported with the corresponding layer information, and layers are imported as tags. Retaining the Alias layer structure shortens data preparation time and simplifies your workflow. You can now select objects according to the layer information.

Simple User Interface
The new Simple User Interface helps casual users create imagery more quickly. Take advantage of new features such as a scene module, an animation wizard, a render queue function, and an improved quick access bar.

Set surface normals and split objects according to specific degrees with the GeometryEditor. The phong geometry subdivision helps you get a smooth silhouette even when your tessellation is insufficient. Also, the improved normal calculation leads to better results when your imported model does not provide vertex normals.

Scripting API and Command Terminal
Use the scripting API and interactive command terminal to make extensive customizations to VRED Professional. You can also use the scripting features of VRED Professional to customize VRED Design, but just in read-only mode.

Asset Manager
Create predefined asset libraries with the new Asset Manager module. Libraries can contain any kind of scene element such as materials, environments, and external scenes. Store libraries on your enterprise network with read/write permissions set at the file level. Create standardized libraries for each department as well as for your entire company.

Camera Collision Detection
Navigate through your virtual space more easily with a camera that can now recognize and avoid colliding objects. This feature is particularly helpful for point-of-sale installations and interactive presentations, as it prevents the camera from going through objects or flying out of the environment.

Asset Manager Improvements
The asset manager provides prebuilt materials, environments, and geometrics that enable a user to quickly build a scene. In the latest release of VRED, several improvements help you maintain and use these assets.

Automotive Product Interoperability
Choose between VRED, Alias, and Maya navigation—and selection—modes.

Enhanced Geometry Behavior
Work more easily with the geometry, promote geometry throughout the screen space more simply, and communicate your designs more effectively.

Navigation in a Scene
When working in the VRED scene, navigate within the scene more easily and control which objects can be selected.

Measurement, Grid, and Ruler Tools
Accurately evaluate model size and proportions. VRED includes tools that help you measure in 3D space, plus a reference grid and ruler to provide context.

Clipping Module
Use 3D clipping on digital data, polygons, and even on native NURBS data. The clipping module helps you evaluate 3D models by creating cross sections of geometries without manipulating the geometry itself.

Analytic Rendering Modes
Analyze 3D surface shape, quality, and continuity. Access multiple analytical rendering modes, including isophotes and zebra stripes.

Gap Analysis Tool
Evaluate the fit between adjacent surfaces with the Gap Analysis tool.

Attach annotations directly to a 3D model during an interactive review. You can edit a comment’s color and content at any time and during any stage of a review. This helps create a better communication workflow throughout the evaluation process.

Alias Curvature Shader
Now use the same curvature shader evaluation mode that is available in Alias industrial design software. VRED now renders the curvature shader directly on the NURBS surfaces. This helps you more accurately evaluate surfaces without any tessellation artifacts.

Visual Simulation
Visual simulation features help you better understand lighting distribution. The Luminance tone mapper displays a legend that indicates the light distribution inside a scene. Light specialists can define color spectrums mathematically using Full Width Half Maximum. Look directly into illuminated light sources—for example, light pipes or headlights—using a rayfile as a calculation basis. All effects, such as specular reflections or refractions, are visible and you can see, for example, how presimulated rayfiles behave inside a light source. You can now also load Osram and Optis Spectrum files that define color on a wavelength basis.

Support for new HMD
In addition to our Occulus Rift support, as part of our extended support for Head Mounted Displays, we now support the HTC Vive.

Animation Module
Create keyframe animations interactively in real time. Simulate motion sequences and produce moving images. Preserve animations implemented in FBX format as animation blocks during import and export. You can copy and paste animations to other objects, which makes it easy to adapt repeated movements for multiple uses.

Oculus Rift Support
Experience designs with a virtual reality head-mounted display. The Oculus Rift features special distortion lenses that support orientation tracking. Wearing the head-mounted display can immerse you in an auto design evaluation, for example. Use the Oculus Rift in combination with raytracing to evaluate reflection and refraction behavior. Adding third-party tracking systems enables a virtual walkaround.

Variants and VariantSets
Present different configurations of your 3D model using Variants and VariantSets. You can summarize and store components, assigned materials, and more as predefined variants. Deposit different product components and configurations and save them directly in a data set—in order to activate them using a mobile device, for example. Use VariantSets to combine and arrange several variants of a scene. You can assign each variant a user-defined key and quickly switch between the available variants of the data set.

Display Options
VRED Design supports a wide range of stereo modes. Additional advanced modes are available in VRED Professional. VRED Professional also supports CAVE display and motion tracking to enable immersive experiences. The Display Cluster module (included in VRED Professional; optional add-on for VRED Design) enables multi-workstation display output—to support, for example, multisegment powerwall displays.

Conferencing and Collaboration
Synchronize two or more VRED Professional instances to show the same scene. The Conferencing module helps you to remotely collaborate with others on the same reference model. Use a synched virtual mouse pointer to transfer interaction control. Your data is safe because the communication is encrypted with design data that is stored locally on each collaboration site.

Remotely control a VRED scene from most mobile devices. The VRED app runs on any mobile device connected to the Internet. You can switch variants, navigate through the scene, switch viewpoints, and set render modes.

Improvements in Materials
For 2016, the improved metallic paints better represents general metallic car paint. The X-rite system uses scans of physical examples of material to get a hyper-accurate representation of that material and any painted surface.

Functional Enhancements
Expanded functionality includes new Python support and improved interactions with Clusters and infiniband. Continuing to improve this core functionality provides a more stable structure and makes the product more adaptable to changes and enhancements in the future.

Simplified User Interface
Graphical changes and functional changes to the user interface update certain icons and make more nodes recognizable in the render window. This gives you a better user experience overall. This intuitive and recognizable user interface also greatly simplifies the learning curve for beginners.

Cluster Module Improvements
Given the importance of using clusters to speed rendering time, VRED 2017 includes improvements to make it easier and faster to set up large clusters. Enhancements to how the CPU is utilized provide a dramatic increase of at least 2X performance gains on larger installations on the same hardware.

Multiple Rendering Modes
Take advantage of a wide range of rendering modes that deliver different levels of display quality and speed. With VRED Design and VRED Professional, you can switch between OpenGL and raytracing mode by pressing a button—there’s no need to modify your materials. In the raytracing mode in VRED Professional, you can switch between various modes—including Pre-Computed Illumination and Full Global Illumination with Photonmapping—without needing to change any scene parameters.

Render Passes and Render Layer
For additional post-processing, export your render passes for further adaptions in image processing software. The Render Layer module offers many options for dividing your 3D environment into matching image planes while rendering. Set up alpha channels interactively, and define attributes for reflectivity and refractions for every object. You can also define shadow settings individually for every object.

Organize complex batch processes and execute them sequentially, on a single machine or in a CPU cluster environment.

Build your own NURBS topology or rebuild an existing one. TrueNURBS enables you to load the native NURBS data from a CAD model. This information coexists next to the tessellated polygon data. The new Shell Node contains the NURBS shells and patches, and the tessellated polygon data is stored on top of it. You can interactively retessellate the meshes for better polygon quality, and you can re-topologize an existing scenegraph structure. Instantly switch between polygon OpenGL rendering and direct NURBS raytracing rendering. A/B side rendering enables you to set visible or invisible parts. This is an often-used flag during the modeling process to differentiate between visible and invisible parts.

Spectral Rendering
Achieve color correctness with spectral rendering, and capture realistic dispersion effects with wavelength-based spectral rendering. An intuitive Spectral Plot Editor in the Color dialog box provides both freedom and precision. You can define arbitrary spectral distributions to achieve creative rendering effects, and manually fine tune radiometrically measured data for technical purposes. Wavelength-based spectral rendering enables you to capture realistic dispersion effects—to evaluate lighting behavior for headlights and rear lights, for example. Use Photonmapping and caustic effects to calculate realistic prismatic color.

Online and Offline Rendering Modules
Shorten rendering time by adding an offline rendering cluster module to VRED Design or an online rendering cluster module to VRED Professional. VRED Professional offers real-time CPU render clustering as an optional add-on (at an additional cost). Speed up interactive presentations with high-quality raytracing output by using multiple workstations or server cluster hardware to distribute the rendering. All render modes available in raytracing are supported.

Modes of Curvature Analysis
Three curvature analysis tools support our NURBS-based surface evaluation tool. This expands the toolset that designers, modelers, and digital sculptors use to scientifically analyze the design styling.

Better Results with Fewer Cycles
Rendering interior scenes requires large numbers of samples to get a great visual result. In the 2016 release of VRED, a new noise reduction tool for rendering provided better visual quality for interior scenes with less overall samples, thus providing better results with fewer cycles.

Realistic Materials
Use a wide range of photorealistic material types such as glass, car paint, and metal. Just add the material to the geometry to visualize 3D models within seconds. Each shader is defined according to physical material attributes, and you can also copy and paste material attributes such as diffuse, glossy, and bump. Use VRED Design and VRED Professional to work with layered materials.

Powerful Lighting Options
Easily control lighting with a variety of features. Use HDR lighting to illuminate an entire scene with a high-dynamic-range picture. Capture the lighting information from a photograph and cast it onto 3D space. Every object within a scene can be defined as a source for object light. VRED also supports area lights, and VRED Professional enables you to visualize ray files and import Osram and Optis spectrum files.

Physical Camera Settings
The camera module’s physical parameters—focal length, shutter speed, f-stop, and depth of field—make elaborate post-processing unnecessary.

Measured Materials
Use measured materials to visualize realistic material behavior based on captured material data. AxF (Appearance Exchange Format), the new appearance file format from X-Rite, combines measured bidirectional texture function and bidirectional reflectance distribution information. With AxF, a single file stores the entire appearance of a material—such as diffuse color, specularity, and bump—in order to visualize realistic material behavior.

Displacement Mapping
Efficiently simulate highly detailed surface structure based on texture information, in real time.

Subsurface Scattering
Accurately simulate the translucent behaviors of materials such as skin, milk, wax, and plastic.

Layered Glass Material
Single-sided objects can now have a simulated thickness in order to achieve the appropriate index of refraction (IOR). Window surfaces are usually imported as single-sided surfaces, but now the glass material can simulate thickness for a proper IOR. When you enable this option, VRED simulates a solid geometry to render the appropriate IOR.

Pre-Rendering Shadows into Geometry
Bake light shadows into geometry to get a more natural view of the object with fewer calculations, providing faster, better-looking results. This works in both raytrace and Open GL modes.

Combining training and learning, together with your software is essential. The individual or team that drives the design process must have the highest level of knowledge and product training so the business can leverage its full potential.

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If you’re not sure which type of course you need to help drive your business forward, please get in touch via email or call us on 01277 263 244. We’re here to help. Alternatively, take a look at the Scheduled Courses.

Types of Learning
Through the Majenta Solutions Academy, individuals and teams can learn through a number of product-based courses or consultancy-led reviews. All designed to help your business meet its objectives, in a format that benefits you. Choose from;

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Bespoke and Tailored Courses

Whatever you are looking to achieve, we can help you get there. Through our bespoke and tailored courses, we can wrap training around your own needs and requirements. Whether you need product training or some technical and business advice, please get in touch via email or call us on 01277 263 244.

Non-Scheduled Courses

Here at the Majenta Solutions Academy, we are running training courses all the time. If no Upcoming Scheduled Courses are appearing below, don’t worry. You can still get in touch via email or call us on 01277 263 244 to arrange your next training course.

Upcoming Scheduled Courses

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We’ve over 20 years experience working with design software. Over this time, Majenta Solutions have assisted many different types of organisations, working in varied industry spaces, to help meet their objectives.

Whatever your demands, Majenta Solutions have the expertise to deliver real added value to you, your team and your organisation.


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