Maya LT

Maya LT is cost-effective software to make your own game. Please note we are currently not offering support for Maya. Please contact our team for more information.
***Please note eligible customers can get 10% off 3 year subscriptions for this product. Please contact our team for more information. Offer ends on 25th January 2019.***

Support Options
£225 (Ex VAT)

Call us to order on:
+44 (0) 2476 308 500

or email us at:

or speak to our team via:

Live Chat Now

Maya LT 3D game development software speeds up the creative process for experienced indie game creators and is easier for new users to learn.


3D modelling tools
Sophisticated 3D modelling tools help you to create realistic-looking characters, props and environments.

Built-in sculpting tools
Brush-based sculpting tools let artists perform high-level sculpting on their models without having to export to a different tool.

Revamped UV editor
The UV toolkit offers artist-friendly tools and functionality for quicker UV creation and editing.

Shaders and materials
Create high-quality materials with intuitive tools or work with Allegorithmic Substance materials directly in the software.

LOD tools for game model efficiency
Optimise content for mobile devices with polygon reduction, data clean-up, blind data tagging and level-of-detail tools.

Physically based shader materials
Use ShaderFX to create high-quality physically based shader materials within Maya LT.

Lighting and texture baking
Simulate realistic game lighting. Use global illumination tools to bake lighting data into texture maps or vertex maps.

Enhanced modelling improvements
Quad draw, multicut, bevel and symmetry enhancements make modelling more efficient.

3D animation and rigging

3D animation tools
Animate and rig characters and objects for your game.

Rigging tools
Build a control structure for your characters with automated rigging tools.

Time editor
This non-destructive, clip-based, non-linear editor features an intuitive and familiar user interface for working with scene objects.

Shape editor
The shape authoring tools give you more control to create, tweak and correct animations in a detailed way.

Graph editor
Edit animation keys using a powerful, intuitive editor.

HumanIK-based Quick Rig tool
Automatically generate and place HumanIK rigs.

Geodesic voxel binding
Bind modelled geometry to skeletons faster, often with just a few clicks.

Bake Deformer tool
Bake complex rigs, containing multiple layers of skinning and deformers, down to a single skin cluster.

Indie game workflows

Game engine workflows
Export directly to Unity and Unreal with custom export tools. Or, use the game exporter to get your 3D content into your engine of choice.

Get Stingray
Access the Stingray engine with a Maya LT subscription. Available for Windows only.

MEL scripting
Simplify and customise your workflow with MEL scripting.

Send to Unity or Unreal
Maya LT includes direct export options for Unity and Unreal.

Game Exporter tool
Customise and save export settings for model and animation data to keep 3D assets consistent for use in-engine.

Quickly switch between customised UI layouts or task-specific UI presets through a simple drop-down menu.

Send to Mudbox
Export geometry to Mudbox digital painting and sculpting software to add model detail. Send texture and detail maps back to the model in Maya LT.

Creative Market integration
Search, browse and buy 3D content on the Creative Market directly from Maya LT.

Enhanced viewport improvements
The viewport now supports displacement mapping and offers improved transparency, better shadow and shading support and more.



Combining training and learning, together with your software is essential. The individual or team that drives the design process must have the highest level of knowledge and product training so the business can leverage its full potential.

We Can Help

If you’re not sure which type of course you need to help drive your business forward, please get in touch via email or call us on 02476 308 500. We’re here to help. Alternatively, take a look at the Scheduled Courses.

Types of Learning
Through the Majenta Academy, individuals and teams can learn through a number of product-based courses or consultancy-led reviews. All designed to help your business meet its objectives, in a format that benefits you. Choose from;

  • Bespoke and Tailored Courses
  • Non-Scheduled Courses
  • Scheduled Courses

Bespoke and Tailored Courses

Whatever you are looking to achieve, we can help you get there. Through our bespoke and tailored courses, we can wrap training around your own needs and requirements. Whether you need product training or some technical and business advice, please get in touch via email or call us on 02476 308 500.

Non-Scheduled Courses

Here at the Majenta Academy, we are running training courses all the time. If no Upcoming Scheduled Courses are appearing below, don’t worry. You can still get in touch via email or call us on 02476 308 500 to arrange your next training course.

Upcoming Scheduled Courses

View full course calendar

Please note we are currently not offering support for Maya. Please contact our team for more information on how we can otherwise help.

Smart. Flexible. Powerful. Autodesk Subscriptions.

Discover what Maintenance Subscription, Subscription, and Cloud Service Subscription can do for your budget, your people and your projects.


Autodesk Subscription gives you access to Autodesk software—the same full version you get with a perpetual license—but with a flexible, pay-as-you-go approach for a software budget that’s easier to manage.

  • Pay-as-you-go access
  • Scalable licensing
  • Up-to-date software
  • Additional cloud and software services

Difference between Single-User and Multi-User

Contract administrators grant access to subscription for single-user products and associated services by assigning a named user to a product. Each named user is an individual with a unique Autodesk ID. The number of named users you can assign per product is determined by the total number of licenses available for that product.

Supports a specific maximum number of users on computers connected to a network. Licenses are issued via Network License Manager (NLM) software utility to each user who starts an Autodesk product, up to the number of licenses purchased. Usually returns to NLM when a user closes all Autodesk products, which makes the license available to other users. NLM can be configured to allow a user to borrow a license and disconnect from the network until a specified return date—a borrowed license is only returned to NLM on or before the return date

Cloud Service Subscription

Now you can access your tools via the Internet without tying up your desktop or maintaining software. Get access to select Autodesk cloud services for creating, editing, analysing, and sharing work through a software-as-a-service (SaaS) subscription model.

  • Convenient access
  • Simplified collaboration
  • Secure storage
  • Powerful computing

Create better with software from Majenta

We’ve over 20 years experience working with design software. Over this time, Majenta have assisted many different types of organisations, working in varied industry spaces, to help meet their objectives.

Whatever your demands, Majenta have the expertise to deliver real added value to you, your team and your organisation.


Call us to order on:
+44 (0) 2476 308 500

or email us at:

or speak to our team via:

Live Chat Now

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  • Architectural, Engineering, Construction
  • Building
  • Product Design & Manufacturing
  • Industrial Design & Visualisation

Value Added Services

  • Consulting Specialised
  • Product Support Specialised
  • Authorised Training Centre
  • Authorised Certification Centre
  • Authorised Developer

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Your Support Options

For more information on Support Options, please view the ‘Support’ tab on the product page.

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